Chris Roberts and his team can now brag that Star Citizen is a $110 million game with over 1.3 million backers. The crowdfunded title reached the new milestone yesterday and doesn’t appear to be slowing down anytime soon as more and more players continue to pitch in additional funds to the project. Needless to say, this is a very impressive sum, especially when considering that Star Citizen was at $100 million only a few months ago in December. Despite the fact that this game has been in development since 2012 and still doesn’t have an official release date, funding for Star Citizen has actually increased from an average of 2.5 million per month in 2015 to roughly 3.3 million per month for the first three months of 2016.
Developer Cloud Imperium Games is still sticking to the modular approach announced a while back, with the single player campaign entitled Squadron 42 scheduled to launch sometime in late 2016. Squadron 42 is said to be a spiritual successor of sorts to Wing Commander and will feature both FPS and space sim elements. Staying true to the whole modular approach mentioned earlier, the campaign will not be released all at once and instead, players can expect to jump into Squadron 42 Episode 1 at some point in 2016, with episodes 2 and 3 to be released further down the line.
Though we’re likely still a few years away from being able to play Star Citizen in its final form, backers of the project have already been enjoying portions of the game for quite some time. If you’re interested in playing the game in its current state but don’t feel like chipping in just yet you’ll be happy to know that you can try Star Citizen for free until March 20th and see what all the fuss is about. Keep in mind that the game is very much in its Alpha testing phase, though.