10 reasons to return to world of warcraft in legion

World of Warcraft Legion: 10 Reasons Why You Should Return to Azeroth

In Gaming, Op-Ed by Xardas2 Comments

Legion, the latest expansion pack for World of Warcraft brings to the table a lot of new things that both veterans and newbies should be excited about. Sure, we say that about every expansion and in some ways it’s true because each and every one of them was enjoyable during the launch event, however, Legion is a bit different. Aside from making it interesting at launch, Blizzard took a number of steps in order to ensure that the upcoming expansion will be fun all throughout its lifetime, which is not an easy thing to do.

After playing through the pre-patch and the on-going Beta phase we are now certain that there are plenty of reasons to jump back into World of Warcraft when Legion launches on August 30th. And, if you’re already playing the game you’ll be happy to know that in a few weeks time you can finally leave your garrison behind (for the most part) and start experiencing some very exciting new content. With that in mind and in no particular order, we present you with our top 10 reasons you should return to Azeroth later this month.

Demon Hunters

The Demon Hunter is a new hero class in World of Warcraft and only the second one of its type after Death Knights, which came out way back in 2008 with the release of Wrath of the Lich King. Demon Hunters start off at level 98 but only have two specializations and two possible races – Night Elf and Blood Elf. Some might find this a bit strange, however, it’s completely accurate lore-wise since Illidan was the first Demon Hunter and he only trained a few select disciples. In addition to starting off at a high level, Demon Hunters also have a number of very interesting skills that set them apart, such as the ability to double jump, glide through the air, and see enemies through solid objects, to name just a few. Whether you’re a newcomer or a veteran, we highly suggest that you roll a Demon Hunter in Legion even if you don’t plan on playing it as your main.

wow legion demon hunter

New Continent

Exploring new areas in World of Warcraft is always a good reason to return to the game and Legion is no exception. This time around we’re looking at six new areas to explore, four of which are questing zones. While the number of new questing zones is a bit on the low side, each of them looks more visually impressive than the last and they all offer a plethora of interesting content to experience. The new continent of The Broken Isles is composed of Highmountain, Val’Sharah, Azsuna, Stormheim, Suramar, and The Broken Shore. Interestingly enough, the main city where players will be spending a good chunk of their time in is once again Dalaran. The floating city underwent a few changes since we last saw it above Northrend but it will be instantly recognizable to all veteran players who used to spend countless hours there during Wrath of the Lich King.

Artifact Weapons

With the release of Legion, Blizzard is making it a lot easier to acquire a legendary item of great power. Unlike the rings and capes of the previous two expansions, this time players will need to wield some of the most powerful weapons in Azeroth in order to stand a chance against the Burning Legion. These legendary artifact weapons come in many shapes and sizes depending on which class and spec you’re playing and can be enhanced to become even stronger as you gather artifact power. In addition, there are many variations of each weapon that can be unlocked over time so there’s no need to worry about every Retribution Paladin using the same Ashbringer or every Enhancement Shaman wielding the same Doomhammer. Well, in a sense that will be the case, however, some players will have Doomhammers that completely look different than others or have different powers and the same goes for every artifact weapon in Legion.wow legion artifact weapons

Class Overhaul

We talked earlier about Demon Hunters but the truth is that you can roll pretty much anything in Legion and feel like you’re playing an entirely different class, though some have changed more than others. We could probably spend several hours talking about the new class changes in the new expansion, so just know that the folks over at Blizzard are doing their best when it comes to making each and every class feel fun and powerful. Judging by the Beta, Blizzard still has a bit of work to do when it comes to a handful of specs, but for the most part, we assure you that you won’t be disappointed by the changes regardless of what you choose to play in Legion. Aside from changes that affect individual specs, returning World of Warcraft players can also expect to see some changes that affect all classes, such as the ability to switch pretty much at will between all available specs or the removal of glyphs, which are now mostly cosmetic and must be collected through various means.

New Transmog System

The new transmog system was introduced to World of Warcraft last month with the Legion pre-patch and it is arguably miles ahead of what we had before. Specifically, Blizzard added a new Appearance tab under Collections which sorts by category each and every item available in the game. Naturally, players won’t be able to use all of them as transmogs from the get-go, but the new tab remembers every soulboud item you ever owned and makes them available even if you delete them. These include quest items that you may have received at level 15 or raid drops that you only acquired yesterday. That said. the best thing about World of Warcraft’s new transmog system isn’t necessarily the dedicated page itself but the fact that players don’t have to horde all their transmogs anymore. Needless to say, this frees up quite a bit of bag and bank space.

wow legion new transmog system

New PvP Honor System

The developers over at Blizzard are finally taking a more serious approach to PvP and they came up with a pretty interesting system to ensure that this type of content will be better than ever before. As you may or may not know, the company has traditionally balanced all classes around raids, which is why some classes were noticeably stronger than others in pretty much every previous expansion. With the release of Legion, however, classes will have an entirely different talent tree for PvP and a new way of progressing through the ranks. In Legion, Honor and Conquest are no longer currencies that one can use for purchasing items and instead, players will earn Honor Points by completing PvP content and can then spend these points to gradually increase their ranks in a way that’s very reminiscent of Call of Duty’s Prestige system. As for the aforementioned talents, they will unlock one by one as the player reaches new Honor Levels, with the maximum level going all the way up to 50. Set items will still be available of course, but they will now be acquired through different means, such as random drops. Not the best way of getting items but things may still change further down the line.

Class Halls

Want to spend some quality time with other Mages or Rogues without being bothered by people who play different classes? If that’s the case you’re in luck because the Class Halls allow you to do just that and much more. A brand new addition to World of Warcraft, Class Halls are hubs that are exclusive to certain classes and there’s a unique one for each of them, such as the Halls of Valor for Warriors or the Netherlight Temple for Priests. Class Halls feature a variety of quest givers, vendors, followers, and a lot of other NPCs, some of which are well-known lore characters from the Warcraft universe. This hub also serves as the place where players can upgrade their artifact weapons, send Champions on various missions, or simply chat with other players who play the same class. While it’s not quite the highly requested Guild Hall feature, Class Halls are the next best thing and a great new addition to Legion.

wow legion class hall

Demonic Invasions Scenario

A lot of people say that the best time to play World of Warcraft is when a new expansion launches. The return of the Legion is the biggest threat Azeroth has ever seen, so it’s only fitting that players should experience for themselves just how serious this invasion is. Starting with August 9th in the US and August 10th in Europe, demons will start pouring out of the sky all across Azeroth and it is up to the players to defend their world once more against the Burning Legion. Every demonic invasion features several stages, each more difficult than the last, and yield Nethershards or other loot upon completion. However, players must band together in order to defeat the demonic forces because these mobs are very powerful and no single hero can hope to take them on by himself. On the bright side, Demon Hunters will be joining the fray as soon as the demonic invasions scenario kicks in, though the new class is available starting this week only to those who have pre-ordered the new World of Warcraft expansion.

Dynamic Progression System

Creating a brand new character and taking it up all the way to max level can be a very fulfilling experience in World of Warcraft; when you do it for the first time. Doing the same with subsequent toons used to get more and more dull as you started to experience the same content over and over, however, that’s all about to change in Legion. Until now questing was pretty linear and players usually had to visit a certain zone before moving on to the next, but in the next expansion that’s no longer the case. The four new questing zones in The Broken Isles have all been designed to dynamically scale to the player and always include quests, mobs and loot that are appropriate to their level. In other words, players can pick any of the four available zones in any order and can expect to be able to experience all the content regardless of their level. Unfortunately, this only works in the new zones for now but it is still a significant improvement over the previous system. This is especially true when we take into account that Blizzard also worked hard on making the storytelling extremely immersive in a way that’s similar to Warlords of Draenor, only much better.

wow legion dynamic progression

Returning Heros and Villains

A lot of players return to World of Warcraft with every expansion just to see what some of their favorite characters have been up to since they last saw them. It’s honestly a bit hard to talk about most of the major players in Legion without giving away any spoilers, but just know that you can expect the expansion to focus on a number of important characters from both the Horde and the Alliance, as well as a few heroes and villains that we haven’t seen in a very long time. On one hand, players will get to find out more about the on-going conflict between Sylvanas and Greymane while also learning what has become of prince Anduin Wrynn since we last saw him. We can also look forward to witnessing the ultimate fate of Gul’Dan and how Khadgar plans to take care of the Orc warlock once and for all after he escaped us at the end of Warlords of Draenor. Finally, the cherry on the top is Illidan Stormrage, a character that needs little introduction as he is one of the most popular figures in World of Warcraft and, unsurprisingly, the face on the box of the new expansion. Also returning are Maiev Shadowsong and the Satyr Lord Xavius, both of whom have been missing for a long time from the main story. All in all, lore buffs have plenty of interesting new stories to look forward to in Legion.

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Xardas

Xardas thinks that gaming is the best thing that ever happened to mankind and he wants you to know it, too. Sure, you'll sometimes find him writing about some other stuff as well, but at the end of the day he always come back to check on what's been happening in the gaming industry, and to share his findings with you guys.
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Comments

  1. I swear, as a writer, World of Warcraft’s plot just gets worse and worse and WORSE! Since Blizzard killed off Varian and Tirion, two of my favorite NPCs, that was the last bullcrap dose for me. Where the crap was the mages to teleport them out? TOTAL plot failure. Warcraft has become sooo dumbed down that it’s stupidly easy to level, and players become soooo super powered that there is nothing to look forward to anymore. Making the artifact weapons available to everyone furthermore destroyed their value. People who barely started playing rapidly look like bling-kings. AND –the opening scene with sending most of the to leaders to the front lines was also the STUPIDEST plot move I have EVER SEEN! No world would do that! I’m also sick of all the hate chatter between factions. Overload of B.S. Much as I loved playing some of my characters, WoW can stick it in their rears.

    1. Author

      Whoa that’s quite the rant, and I appreciate you took the time to write it, it shows you care deeply about WoW’s universe and lore even if you may not agree with its current direction. I had some of those exact feeling after WotLK and although I jumped back in every now and again, every subsequent expansion seemed pointless and a total cash grab by comparison. Legion, however, is a step in the right direction I feel when it comes to bringing back the sense of wonder WoW was originally associated with, particularly thanks to Suramar.

      In terms of story it’s certainly not very interesting and never was in my opinion, but that’s usually the case with MMOs. Warcraft 3 was great in terms of storytelling and fleshing out all these iconic characters but you can’t really have that in an MMO since you’re not playing these characters yourself and thus, they serve only to advance the narrative whenever they release a new patch. I’m a Horde player myself so you can imagine the frustration I felt when they killed Vol’jin in such a lame way in the intro. But hey I get it, they needed to set the stakes high and make the invasion feel impactful and bla bla bla.

      In terms of gameplay, I think Legion was pretty good for the first month or two after launch and I was glad to see that questing was finally made interesting and that professions weren’t a chore to level up for once. World Quests and a few other things were also fun for a while. The artifact system, however, was bound to get out of hand pretty quick due to its very nature. Regular players aren’t supposed to wield such massively powerful weapons and adding even more legendaries on top of that only made things ridiculous, so that was a gamble from the start.

      All in all, I feel like this was one of the better WoW expansions in recent memory but at the end of the day this is still a very old game and it can’t hold a candle to modern titles and our current expectations. Playing every day for the full lifetime of an expansion seems pretty silly now so it’s probably better to move on to something else and maybe return towards the end of Legion just to see how things turn out for the couple of interesting characters that Blizzard still hasn’t killed off yet. WoW was a very enjoyable experience back in the day but it’s only worth playing in short bursts now, usually at the launch of a new expansion, and that’s unlikely to change anytime soon I’m afraid. i still stick to what I wrote in this article, though, it was fun to return to Azeroth for a little while.

Care to share your thoughts?