It’s likely that not many people remember Two Worlds II at this point but the developers over at TopWare Interactive are soon planning to change that. The open-world RPG originally came out back in February of 2011 and received its first DLC later that year. Now, more than six years since its initial release, Two Worlds II is getting a brand new DLC next month. Entitled Call of the Tenebrae, the new DLC is scheduled to launch on May 25 and will feature 10+ hours of gameplay, complete with new locations, enemies, weapons, and more. In addition, the DLC also comes with an HD engine update that will make the game look prettier than ever before.
“When we started development on Two Worlds II: Call of the Tenebrae in early 2016, we underestimated how excited our team would be to get back to Antaloor,” said Alexandra Constandache, CEO at TopWare Interactive. “It took longer than expected, but we ended up with a 10+ hour adventure that is nearly a full sized release! Due to how large Call of the Tenebrae became, we’ve decided to release our game as an add-on to Two Worlds II, in addition to a standalone version for fans both new and old.”
Two Worlds II: Call of the Tenebrae will be available exclusively on PC for $10 if you already own the base game or $15 if you want to play it as a standalone expansion. Call of the Tenebrae is available as part of Two World II’s Season Pass, which also includes the upcoming DLC Shattered Embrace. This second DLC is set to release sometime during Q4 2017.
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