Earlier this week, Bethesda launched the very first DLC pack for Fallout 4 entitled Automatron. This is by no means a lengthy DLC as it clocks in at only 2-3 hours if you’re solely interested in seeing what the new storyline is all about, however, that doesn’t mean Automatron lacks value. On the contrary, the new crafting system introduced by this DLC is quite complex and more than capable of adding a number of additional hours to your regular playthrough. As for the main quest, this is admittedly not the most interesting storyline we’ve seen so far in Fallout 4 and I feel like Bethesda could have done a bit more with the ending, but all in all, it does get the job done and it allows us to pick up a few new and interesting items along the way to boot. As far as $10 DLCs go, Automatron if definitely worth the money, especially if you’re planning to stick with Fallout 4 for the long run.
The speculation train is now departing
With that out of the way, today I want to take you on a trip to speculation land and talk about something that you may find interesting. You see, I’m the type of gamer that likes to take his time and thoroughly explore an area before moving on to the next one. As such, I came across a possible Easter Egg while playing Automatron so I wanted to share it with you and see what you think. As you may or may not know, the first DLC for Fallout 4 features a rather lengthy new dungeon called RobCo Sales and Service Center (The Mechanist’s Lair) where you will have to battle a plethora of robots, as well as the person who built them, namely The Mechanist. This new location can take more than an hour to clear if you’re playing at a moderate pace so I won’t blame you if you haven’t checked every nook and cranny for hidden stuff, however, if you do decide to take the completionist route here you will eventually come across two Vault-Tec lunchboxes, one of which is a bit more unique than most.
The lunchbox in question is located towards the end of the robot storage area in the Mechanist’s Lair and you will have to endure quite a bit of radiation damage if you decide to go look for it, though a Hazmat Suit or some Rad-X can take care of that little issue. Upon closer inspection, you will find that the Vault-Tec lunchbox features a sticker on the side with the word “JUNE”, but be sure to inspect it before picking it up as stickers disappear from lunchboxes once they are in your inventory. Now, lunchboxes with stickers can also be found elsewhere throughout the world of Fallout 4, however, this particular one stood out for me because the sticker is placed on the side and not on the front or the back where you would usually find them.
To be honest, I haven’t really noticed the stickers before so I took a page from Nick Valentine and began investigating the matter in an attempt to get to the bottom of this. My investigation eventually took me to the Fallout Wikia where I learned that lunchboxes sometimes have stickers with names on them, which have probably been placed there by their previous owners. There’s also a list of possible names on the wikia, however, the list does not include the name June. Sure, June isn’t a very common name in the real world, but it could be common in the world of Fallout 4 for all we know. After all, we do encounter a certain June Warwick at one point in the game. She isn’t a Vault Dweller, though, so the lunchbox in question probably didn’t belong to her.
Considering that June isn’t on the list of possible names and since the sticker is placed on the side, not the front, I figured maybe Bethesda was trying to tell us something with this Easter Egg. Personally, I like to think that the developers were hinting at the month of June and not the name of a person. Coincidentally, there will be something big going on in June and that’s E3. We know for certain that Bethesda will be at E3 so maybe this is a hint that we’re going to hear about additional DLC for Fallout 4 at the event. The company did confirm that Automatron, Wasteland Workshop, and Far Harbor are just the first three pieces of DLC, with even more to come later this year. It’s also interesting that we get one DLC pack per month if we consider that Automatron was launched in March, Wasteland Workshop is set for April and Far Harbor for May. Maybe we’ll also get one in June, or at least an announcement. E3 is the best place to announce new content, right?
Dreaming of E3
Another possibility, though this is a bit of a long shot, is that Bethesda is planning to talk a bit about Fallout 5 at E3. It would be very early for such an announcement, but Fallout 4 voice actor Ryan Alosio (the voice of Deacon) did reveal earlier this month that Fallout 5 is already in pre-production so who knows. Last year Bethesda made its debut at E3 and totally killed it by announcing both Fallout 4 and Fallout Shelter, among others. I don’t think they will announce Fallout 5 so soon since it takes quite a few years to develop a game like this, but the company’s presence there for the second time hopefully indicates that we can expect some sort of big announcement. Bethesda’s usual development cycle suggests that we should hear about The Elder Scrolls VI at some point in the near future and E3 would be the perfect place to reveal it needless to say. There’s nothing official in regards to the game just yet, but Fallout 4 didn’t officially exist either until last year’s E3 announcement so here’s hoping for the best. Word on the street is that TES VI will take place in Black Marsh (which some are calling Argonia for some reason), but take that with a massive grain of salt. Then again, until last year nobody believed the rumors suggesting that Fallout 4 was taking place in Boston so that’s something to keep in mind as well.
Aside from the two major series we all know and love, Bethesda has a few other important projects due to release this year in the form of DOOM, Dishonored 2, and Battlecry, all of which wil no doubt be present at E3 in some form or another. On top of that, Todd Howard revealed earlier this month that Bethesda has “three kind of longer term projects we’re doing that are all – we’ll talk about them at a future date – but they’re different than anything we’ve done before, while also being a Bethesda-style game. “Big and crazy, but in many ways different than things we’ve done before. It’s an exciting time.” More often than not “long term” translates to multiplayer focused since games like that require constant updates and development time so normally I would say that DOOM and Battlecry are two of the three projects Howard was talking about. However, the developer later clarified some things by saying that “I should have never said a number because we have so many things. You could add it up in different ways. You could say it’s bigger or smaller. They’re a long way off. I think the larger point was, no one should expect to hear about those anytime soon. We always overlap projects. We just have more going on now than we had before.”
Bethesda’s usual development cycle suggests that we should hear about The Elder Scrolls VI at some point in the near future and E3 would be the perfect place to reveal itBasically, it sounds like these are all new projects. Fallout 5, Elder Scrolls 6? Both are likely in development (or pre-production I guess in the case of Fallout 5) but maybe Howard was hinting at something unrelated to these series and also unrelated to what’s coming out this year since we’re apparently not likely to hear about these projects for a while longer. One thing is for certain, though, Bethesda sure seems to be busier than ever these days. Yet somehow, the developers still find the time to put Easter Eggs in their games like the one I talked about earlier. Granted, it’s possible that I’m looking into this thing too much and that a sticker on a lunchbox doesn’t really mean anything. But, choosing June instead of something else when they know everybody is expecting big announcements at E3 would be a pretty strange coincidence if you ask me. After all, Easter Eggs in Bethesda games are far from being rare. In fact, if you’re familiar with the world of Fallout 4 you probably know that clues hinting at the Automatron DLC were hidden in plain sight since day one; just pay close attention while exploring The Switchboard and you’ll see what I mean.
But what do you think, am I spending too much time trying to be a detective like Nick Valentine or are these just the ramblings of a madman? As always, your honest opinions are highly appreciated around here so make sure to leave them in the comments section below. Until next time.
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